Review – Ratchet and Clank – PS4

What was old, is new again.

Do you remember when the consoles were flooded with friendly cartoon characters who ran, jumped, and flew through a wide array of environments?  Do you long for collectible hunting before it became synonymous with open world, GTA style gameplay?  Insomniac has got you covered.  With the HD rerelease of Ratchet and Clank for the PS4, the glory days of mascot platforming are on display for all to see.  It’s a happy return.

The story begins with Clank, a defunct Blarg warbot who discovers plans to attack planet Novalis.  Clank escapes the Blarg only to crash land near Ratchet, a furry cat like creature with mechanical talent and dreams of saving the galaxy.  Together, they team up to defeat the Blarg and save the day.  The story is about as straightforward as I’ve presented it with only the occasional stabs of humor to set it apart from your average kid’s cartoon show.  There isn’t much here to draw in adults and the plot largely serves as a vehicle to move the player from one planet to the next.  While a game like this doesn’t need a strong story, there are moments where Ratchet and Clank’s narrative feels like a missed opportunity.  A number of characters almost use pessimistic humor before they pull away from truly amusing territory.  It happens enough times that it feels like the writers wanted to go one step further before someone stopped them.  That’s a shame, because humor would have greatly livened up the proceedings.  As it stands, the story is functional.

The gameplay is where Ratchet and Clank shines.  The game has the platformer’s usual array of jumping puzzles, but the addition of clever weaponry helps it stand out.  Ratchet has a wide array of guns which can level up through use and benefit from upgrades purchase with a special material called raretanium.  While the leveling scheme encourages the player to constantly swap weapons, the usefulness of each weapon makes the experience a delight.  Each gun has its own value, but no gun is powerful enough to work in all situations throughout the game.  The powerful sheepinator turns enemies into sheep without requiring ammo, but is ineffective against bosses.  The groovatron turns the battlefield into a dance floor, but doesn’t hurt larger enemies much.  Taking full advantage of Ratchet’s arsenal is one of the true delights of the game.  Sadly, the Clank sections are less so.  Clank relies on puzzles based on minibots whose many forms help him overcome obstacles.  The puzzles are challenging enough to keep the player interested and they break up the gameplay, but they never really satisfy like Ratchet’s shooting sections.  They are also sometimes accompanied by Clank’s hints which repeat incessantly annoying players who are enacting the solution and those who already heard the clue and wish he would just stop.

One of the joys of the Ratchet and Clank series is the vibrant, cartoony environments.  The HD remake only enhances their quality and brings the fuller vision into view.  The dynamism of the original level designs stand out with many of them taking place on an active battlefield or bustling cityscape with the attending side fights or zooming cars creating the atmosphere.  None of the environments are technical or stylistic stand outs, yet they’re so well-crafted that they’re incredibly fun to explore.  Beyond the environment, character models are sharper, colors pop, and the tiny details from the original game stand out more.  My only grip is the tiny letters, though that is likely a function of my smaller TV.  The game is a lot of fun to watch.

The rerelease adds a few features, but it’s the original game that truly draws in the player.  Developer Insomniac understood that this is a game that doesn’t need fixing and only made minor tweaks.  If you own a PS4, I highly recommend dropping some cash on Ratchet and Clank.  You’ll enjoy it.

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